Anything World

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About
Anything World, also known as Everything Universe, is an AI-powered platform designed to democratize and speed up the production of 3D assets for digital environments. Its primary purpose is to remove the technical barriers of 3D modeling and animation by allowing users to generate meshes and rig them automatically using machine learning. The platform operates as a bridge between creative intent and technical execution, offering tools that turn static ideas into game-ready, animated assets in a fraction of the time required by traditional methods. The toolset is divided into several core functionalities: 'Generate Anything' for creating 3D meshes from scratch, and 'Animate Anything' for the automatic rigging and animation of models. These features are accessible via a web interface, a Discord bot, or through a robust collection of plugins for industry-standard software like Blender, Maya, and 3ds Max. For real-time applications, Anything World provides specialized SDKs for Unity, Unreal Engine, and Roblox, enabling developers to pull assets directly into their active projects without complex manual importing workflows. Anything World is best suited for indie game developers, 3D artists, and creative studios looking to optimize their production pipelines. The platform's tiered system caters to everyone from students and hobbyists needing quick assets for personal projects to medium-sized and large studios ('Micro' and 'Pro' plans) that require high-volume API access and automated rigging at scale. By providing a massive 3D model library alongside its generative tools, it serves as a comprehensive resource for populating interactive worlds with diverse, movement-capable characters and objects. What distinguishes Anything World from other 3D generation tools is its deep integration with the existing game development ecosystem and its commitment to ethical AI. The 'AI Promise' highlights a dedication to creator rights, while the Unity Verified status and partnerships with companies like Ubisoft and Apple underscore its reliability for professional use. Unlike many standalone generators that produce static objects, this platform focuses specifically on 'game-ready' output, ensuring that every generated or processed asset is rigged and ready for immediate deployment in interactive software.
Pros & Cons
Seamlessly integrates with major engines like Unity, Unreal, and Roblox.
Supports automatic rigging for existing meshes, saving hours of manual labor.
Provides game-ready assets that are fully animated, not just static meshes.
Offers a free entry-level tier for students and personal prototyping.
Maintains an ethical AI promise regarding creator rights and data usage.
The free Individual plan does not support model downloads.
Credits are required separately for generation, rigging, and animation steps.
Library API calls are capped based on the specific subscription tier.
Full processing of a single custom asset costs 15 credits total.
Use Cases
Indie game developers can use the Unity SDK to rapidly populate their game levels with unique, rigged characters.
3D artists can utilize the Blender or Maya plugins to automate the tedious process of rigging their custom-made character meshes.
Prototyping teams can use 'Generate Anything' to quickly create and test visual concepts during the pre-production phase of a project.
Roblox creators can use the specialized Roblox plugin to import and animate assets directly into their experiences.
Students can access the 3D Model Library for free to experiment with scene building and basic 3D workflows.
Platform
Task
Features
• game ready sdks
• discord bot interface
• roblox animation support
• unity verified integration
• blender plugin
• 3d model library
• automatic rigging
• ai mesh generation
FAQs
How many credits are required to fully create and animate a 3D model?
Generating a mesh costs 5 credits, rigging that mesh costs 5 credits, and animating it costs another 5 credits. In total, a fully processed animated asset requires 15 credits.
Which game engines are compatible with Anything World?
The platform offers dedicated SDKs and plugins for Unity, Unreal Engine, and Roblox. This allows developers to integrate AI-generated assets directly into their game development environment.
Can I download models in different file formats?
Yes, models can be downloaded as FBX, GLB, GLTF, or DAE files. These industry-standard formats ensure compatibility with major 3D software and engines.
Is there a limit on model downloads for the free plan?
The free Individual tier is limited to 200 library API calls and explicitly does not include model downloads. Users must upgrade to a Micro or Pro plan to download assets.
Can I use Anything World to rig models I have already created?
Yes, the 'Animate Anything' tool is specifically designed to take existing 3D meshes and automatically rig and animate them using the platform's AI technology.
Pricing Plans
Micro
USD50.00 / per month• 300 Credits per month
• 500 library API calls per month
• Model downloads included
• Designed for small & micro studios
• No minimum term
Pro
USD250.00 / per month• 1500 Credits per month
• 2000 library API calls per month
• Model downloads included
• Designed for medium & large studios
• Cancel anytime
Individual
Free Plan• 20 Credits per month
• 200 library API calls per month
• Student & personal use license
• No model downloads included
Job Opportunities
There are currently no job postings for this AI tool.
Ratings & Reviews
No ratings available yet. Be the first to rate this tool!
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Cascadeur is an AI-assisted 3D animation software for creating and editing keyframe animations. It uses physics and neural networks for high-quality, realistic results.
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