SAG-AFTRA secures landmark AI protections, ending video game strike.

Landmark agreement ends video game actors' strike, securing vital AI protections for performers' voices and digital identities.

June 10, 2025

SAG-AFTRA secures landmark AI protections, ending video game strike.
A landmark tentative agreement has been reached between the Screen Actors Guild-American Federation of Television and Radio Artists (SAG-AFTRA) and a coalition of major video game companies, including industry giants like Activision, Electronic Arts (EA), and Epic Games.[1][2][3] This pivotal accord, announced after a prolonged and often contentious period of negotiation, appears to have brought an end to a strike by voice and performance capture artists that commenced in July of the previous year.[4][5][6] Central to the dispute, and a significant component of the newly forged agreement, are crucial protections for performers concerning the use of artificial intelligence in the creation of video games.[4][1][7] The resolution is seen as a critical sigh of relief for the multi-billion dollar gaming industry, which faced potential widespread disruption had the strike continued.[6][8]
The path to this tentative agreement was fraught with challenges, underscoring the deep anxieties held by performers in the rapidly evolving landscape of interactive entertainment. The previous contract covering these artists had expired over two years prior, leading to more than a year and a half of negotiations before the strike was initiated.[9][5] A resounding strike authorization vote, with over 98% of voting members in favor, signaled the union's strong resolve to address key concerns, primarily wage increases to keep pace with inflation and, most critically, the establishment of robust safeguards against the unchecked use of artificial intelligence to digitally replicate their voices, likenesses, and performances without informed consent or fair compensation.[9][4][10] The negotiations occurred against the backdrop of broader labor activism in the entertainment sector, including a significant strike by film and television actors where AI was also a major point of contention.[5][11] Performers in the video game sector voiced fears that AI could be used to create digital replicas, potentially diminishing work opportunities and devaluing their creative contributions.[9][7][12] The nearly year-long strike saw performers withhold services such as acting, motion capture, and promotional work for struck games, impacting development and, in some cases, leading to characters in ongoing games being unvoiced or recast.[4][5][3]
The new tentative agreement reportedly includes what SAG-AFTRA's leadership has termed "necessary AI guardrails that defend performers' livelihoods in the AI age."[4][1][2] While specific details of the agreement will not be fully released until reviewed by the National Board and ratified by the membership, the union has emphasized that these provisions are designed to provide meaningful protections.[5][2][3] Key among the anticipated protections, based on the union's prior proposals and concerns, are likely to involve clear requirements for informed consent before an actor's voice, likeness, or performance can be used to create a digital replica or to train an AI system.[5][7][12] Compensation for the use of such digital replicas is also a critical component, ensuring that performers are fairly paid when their work is utilized in this manner.[5][7] The negotiations also touched upon the definition of a "performer" to ensure broad coverage under these AI protections, as some companies had previously suggested that certain types of performance capture could be treated merely as "data."[11] The agreement is expected to address transparency, ensuring that companies disclose their intentions regarding the use of AI in relation to performers' work.[13][14] The union has consistently argued that all performers are at risk from AI and that comprehensive protections are essential.[5]
The implications of this tentative deal are expected to reverberate throughout the video game industry and potentially influence other sectors grappling with the rise of AI. For game developers and publishers, the agreement, once ratified, will provide a clearer framework for the ethical and legal use of AI in relation to talent, though it may also introduce new considerations regarding production workflows and costs.[6] For actors, it represents a significant step towards securing control over their digital identities and ensuring fair compensation in an increasingly digital and AI-driven entertainment landscape.[7][15] More broadly, this agreement serves as a high-profile example of a labor union successfully negotiating terms that directly address the challenges and opportunities presented by artificial intelligence.[8][15] It could set a precedent for other unions in creative industries worldwide who are also confronting the impact of AI on their members' livelihoods.[15] The UK's actors' union, Equity, for instance, has already applauded SAG-AFTRA's efforts and called for similar negotiations for UK performers.[15] However, the rapidly advancing nature of AI technology means that such agreements will likely require ongoing review and adaptation in future contract cycles.[10][8]
In conclusion, the tentative agreement between SAG-AFTRA and major video game companies marks a significant moment for labor relations in the age of artificial intelligence. It not only averts further disruption to the video game industry but also establishes a new benchmark for performer protections against the potential misuse of AI.[4][1][8] While the specific terms are pending full disclosure and ratification, the emphasis on consent, compensation, and transparency regarding AI-generated performances underscores a growing global demand for ethical AI frameworks that respect the rights and contributions of human creators.[5][7][12][15] This deal, born from months of striking and negotiation, lays a crucial foundation for future dialogue as technology continues to reshape the creative industries.[10][8]

Research Queries Used
SAG-AFTRA video game companies tentative agreement AI protections
Details of SAG-AFTRA Interactive Media Agreement AI terms
Impact of actors' union video game deal on AI industry
SAG-AFTRA negotiations with Activision EA Epic Games AI
Actors' strike authorization video game industry AI concerns
Key provisions SAG-AFTRA interactive contract artificial intelligence
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