Pentagon Bets on Anduril, Meta to Resurrect Battlefield Mixed Reality Program

Army reboots combat goggles with Anduril, Meta, and Rivet, harnessing Silicon Valley innovation to redefine soldier perception.

September 9, 2025

Pentagon Bets on Anduril, Meta to Resurrect Battlefield Mixed Reality Program
The United States Army is embarking on a new chapter in its ambitious quest to equip soldiers with next-generation mixed-reality technology, awarding contracts to defense technology firm Anduril Industries and startup Rivet Industries.[1] Anduril, in a significant team-up, will leverage the commercial prowess of social media giant Meta as a key technology partner, signaling a major strategic shift for the Pentagon's battlefield visualization efforts.[2] This initiative, now dubbed the Soldier-Borne Mission Command (SBMC) program, rises from the ashes of the troubled Integrated Visual Augmentation System (IVAS), a multi-billion dollar project that previously struggled under Microsoft's leadership.[3][2][4] The new competitive approach aims to finally deliver a system that can provide soldiers with enhanced situational awareness and decision-making capabilities by fusing night vision, augmented reality, and artificial intelligence into a single, cohesive platform.[5][6]
The decision to bring in Anduril and Meta represents a deliberate move by the Army to harness the rapid innovation cycles of Silicon Valley.[2] The partnership reunites Anduril's founder, Palmer Luckey, with the company that acquired his virtual reality startup, Oculus, for over $2 billion in 2014.[4][7] This collaboration will combine Anduril’s expertise in defense technology and its Lattice software platform, which is designed for autonomous systems and command and control, with Meta's extensive research and development in consumer-focused augmented and virtual reality hardware from its Reality Labs division.[8][7] The stated goal is to create a range of integrated XR products that provide warfighters with enhanced perception and intuitive control over autonomous platforms.[8] Anduril has been awarded an initial $159 million contract for a prototyping phase, while Rivet, a newer firm led by the former head of Microsoft's IVAS team, secured a $195 million deal to develop its competing prototype.[2][9]
This fresh start for the Army's combat goggle project is a direct response to the persistent challenges that plagued the original IVAS program.[10] Awarded to Microsoft in 2018 with a potential value of up to $22 billion, the IVAS initiative aimed to adapt the company's HoloLens 2 headset for military use.[3][7] However, the program was beset by delays and significant criticism from soldiers during field testing, who reported issues such as headaches, nausea, eyestrain, and reliability problems with essential functions.[10][11][9] These setbacks ultimately led the Army to restructure the program, handing over management of the legacy IVAS software and its substantial repository of soldier feedback—totaling over 260,000 hours—to Anduril earlier in the year before launching the new hardware competition.[12][3][2] The new SBMC program emphasizes a modular, open-architecture approach, allowing for more flexibility and rapid, software-driven upgrades based on real-world feedback.[5][2]
The implications of this new direction extend beyond the immediate development of military hardware, touching on the evolving relationship between the tech industry and national defense. Meta's participation marks a notable shift for a Silicon Valley giant, which recently amended its policies to permit the use of its AI tools in U.S. defense projects, reflecting a changing attitude within the tech sector towards national security work.[2] The Anduril-Meta team plans to develop a system, potentially based on an ecosystem of devices dubbed "EagleEye," that fuses imagery from daylight, nighttime, and thermal spectrums with live battlefield data.[13][11][14] This integrated system aims to give individual soldiers the ability to do everything from command drones directly from their helmets to access real-time intelligence overlays, transforming how they perceive and interact with their environment.[13][5] The competition from Rivet, which is focused on a ruggedized, glasses-style heads-up display, ensures the Army will have multiple innovative solutions to evaluate as it pushes forward.[3][9]
In conclusion, the Army's selection of Anduril, with Meta as a partner, and Rivet for the Soldier-Borne Mission Command program represents a significant pivot in its strategy for soldier augmentation. By moving away from a single-source contract and embracing a competitive model with leading-edge technology firms, the Pentagon is betting on innovation and agility to overcome past hurdles. The success of this initiative could not only redefine modern warfare by providing soldiers with unprecedented levels of information and control but also further solidify the growing synergy between commercial technology development and the defense industry. The coming 18-month prototyping phase will be critical in determining whether this new alliance can deliver on the long-held promise of a truly integrated and effective mixed-reality system for the battlefield.[3]

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