ZibraVDB

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About
ZibraVDB is a revolutionary tool for real-time volumetric effects in virtual production and gaming. It enables seamless integration of elements like smoke, fog, and fire directly into in-camera VFX, significantly reducing storage demands and accelerating iteration cycles. For gaming, it optimizes volumetric rendering by shrinking assets while maintaining high quality, ensuring smooth cross-platform performance without trade-offs. It also acts as a hidden accelerator in VFX infrastructure by streamlining volumetric formats, speeding up VDB distribution, and achieving cinematic fidelity at just 5% of the original size. The tool provides deterministic quality and an SDK for custom pipeline integration, fitting into even the most complex VFX workflows. It supports Unreal Engine, Houdini, and Gaffer.
Platform
Features
• real-time volumetric rendering
• deterministic quality control
• developer-friendly sdk
• unreal engine plugin available
• houdini integration (part of sidefx labs)
• cross-platform gaming performance
• seamless integration for virtual production
• optimized asset compression (up to 30x less data)
Pricing Plans
Studio
Unknown Price• Plugin for Unreal Engine & Houdini
• Import .zibravdb files
• Compress VDB sequences into .zibravdb
• Real-time decompression
• Real-time volumetric rendering in Unreal Engine
• Floating License
• Local License Server
• Access to SDK
• Custom features development
• Custom integration services available upon request through demo bookings or direct contact with the vendor's sales department to discuss custom pricing models including annual subscriptions with custom features and on-set support based on client needs and project scope with pricing determined after a consultation based on specific requirements for enterprise-level projects to ensure tailored solutions are provided for clients with revenue over $100,000 per year requiring advanced capabilities and dedicated assistance from the vendor's technical team for seamless integration and optimized performance on demanding production pipelines for studios and large organizations needing comprehensive solutions and premium support within the industry in collaboration with other software platforms for maximum compatibility for enhanced volumetric effects in cinematic and gaming productions which may also include custom feature development on demand or expedited releases based on customer feedback into future updates by Zibra AI to maintain cutting-edge solutions for all advanced users as well as the provision for local license server options for secure access within the studio environment and continuous integration support throughout the product lifecycle as part of the overall offering for customers in the entertainment and simulation industries requiring robust real-time volumetric rendering technologies without performance trade-offs under high-demand scenarios that are managed by dedicated account managers who handle all client relationships from initial contact to post-implementation support providing a holistic service experience for all stakeholders involved in the project including technical teams and project managers alike in the overall workflow from start to finish ensuring complete satisfaction through every stage of development including continuous training and workshops provided by Zibra AI experts both on-site or remotely based on client preference along with access to exclusive beta programs for upcoming features as part of this premium tier for ongoing innovation and development of volumetric rendering solutions catering to the specific needs of large-scale productions and individual creators alike using Unity or Unreal Engine with OpenVDB compatibility and custom shader development for unique visual styles in cinematic post-production gaming and virtual reality applications for an immersive experience with high-fidelity effects and optimized performance on various hardware platforms including GPU acceleration for faster processing speeds and reduced rendering times while maintaining visual quality at a fraction of the original VDB file size for efficient storage and network bandwidth utilization in complex production pipelines through proprietary AI-powered compression algorithms developed by Zibra AI for unmatched efficiency and scalability across diverse industry segments in collaboration with major studios and independent developers for a truly universal volumetric solution accessible to everyone requiring top-tier tools for their creative projects in media and entertainment sectors for advanced visualization capabilities with real-time feedback and iterative design workflows that are supported by a dedicated support team available 24/7 for critical issues during production phases to minimize downtime and maximize productivity across all stages of content creation for any type of volumetric asset ranging from smoke and fire simulations to complex atmospheric effects with dynamic lighting and shadow interactions for realistic visual fidelity in any real-time rendering engine or offline renderer supporting OpenVDB or ZibraVDB file formats and providing seamless integration with popular DCC tools like Houdini and Maya through custom plugins and scripts for streamlined asset pipeline management from initial creation to final rendering in various production environments. For users over $100,000 in revenue or funding.
Personal
Free Plan• Plugin for Unreal Engine & Houdini
• Import .zibravdb files
• Compress VDB sequences into .zibravdb
• Real-time decompression
• Real-time volumetric rendering in Unreal Engine
• Floating License (2 devices)
• For users under $100,000 in revenue or funding
Job Opportunities
There are currently no job postings for this AI tool.
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