Sawyer by Unakin

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About
Sawyer is an advanced AI agent specifically created to assist game developers with complex tasks throughout the entire game development lifecycle. It acts as a force multiplier for studios, capable of translating Figma designs into working Unity UI, tackling intricate problems, and enabling repeatable workflows through its 'Playbook' system. Sawyer leverages a proprietary context engine to understand various development assets, from code to design docs. It's a versatile tool for tasks like game porting, new feature prototyping, and SDK integration. The system is agent-led but human-controlled, ensuring developers maintain oversight and approve major changes. Internal benchmarking ensures continuous improvement in addressing gamedev painpoints. It significantly speeds up bug fixing and code refactoring.
Platform
Task
Features
• bug fixing, code refactoring, and performance issue resolution
• human-controlled agent with oversight
• multi-purpose for porting, prototyping, sdk integration
• proprietary context engine for deep understanding
• repeatable workflows with playbook system
• tackles complex development tasks
• ui creation from figma to unity
• ai agent for game development
Job Opportunities
There are currently no job postings for this AI tool.
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